Walk speed baseline

Roblox default HumanoidWalkSpeed is 16 studs/s. Use that for all time-to-cover math unless you can verify an in-game sprint speed.

Rock arch is universal

192 studs from spawn, 12 seconds of walking. The arch is the map's only major LOS-break tool. Survivors go through, Kevin holds from the exit angle.

Standing stones are compass

288 studs from spawn, 18 seconds. Standing stones are the spawn anchor for Kevin's wide first loop.

Water shore is a silhouette trap

128 studs from the arch. Survivors cross only after LOS break. Kevin cuts the landing instead of swimming.

Second arch is far-field routing

320 studs from the first arch. The second arch is a full-field rotation target, not a chase pivot.

Guide Media

kevin game map savanna with rock arch, blocky trees, water, standing stones
Hero composition reused for map-guide and identity pages until official gallery fetches land.
kevin game hunter-stone landscape for tier list and round card reference
Hero composition reused for tier-list and round-checklist pages.